
duration
5 weeks
“sip” smart tumbler
design goals
Help people drink the average amount of water needed in a day. Design a water bottle that indicates when to drink and refill water to help user consistently drink water throughout the day. Create a desire to stay hydrated through bright colors and easy interaction.
skills
concept development
Arduino coding
product visualization
structure + package design
project intent
Create an electronic device through Arduino coding and circuit building with user input resulting in the devices output. Better an existing everyday object with an interactive element.
why it’s important to stay hydrated
Humans can’t survive without water, but we can get by with less than we need to drink. In fact most people don’t consume the proper amount of water needed daily.
The Institute of Medicine recommends the average fluid intake for men to be 13 cups (about 3 liters) a day, and for women, 9 cups (just over 2 liters).
According to the USDA, the average amount of water a person drinks a day is 3.9 cups.
From the men and women water intake recommendations, the average person is drinking at least 5 liters less water than what they should be daily.
According to UC Davis Health, water intake is needed for many of our body’s functions like, bringing nutrients to cells, getting rid of wastes, protecting joints and health, and maintaining body temperature. Water is the best choice compared to all other drink options, which can be high in simple sugars and calories.
Staying hydrated is the key way to improving your lifestyle. Not only is water a vital nutrient, but drinking enough water has many benefits such as, boosting metabolism, maintaining healthy skin, enhancing exercise performance, even bettering your mood.
Water will always be the best option for anyone looking to better their health and life.
how can a basic drinking cup evolve to encourage a person drink a healthy amount of water every day?
smart features
When people get busy during the day something like drinking water is the last thing on their mind. The tumbler needs be the brain for hydration and do the part of remembering.
striving for health
Everyone should consume the proper amount of liquid per day. Water is the healthiest and easiest choice to help stay hydrated to help with multiple body functions.
engaging elements
An everyday product needs to keep the user engaged but cannot be distracting. The alert system would need to be a gentle reminder as well intriguing to grab the users attention in a non-flashy way.
gathering all the information and creating the smart elements
how do i create my smart features with Arduino?
In this 5 week studio class we were tasked with taking an everyday product and improving its use with Arduino coding.
weight
by tracking the amount of water in the tumbler with an Arduino sensor I can connect it to an LED to let the user know when to take a sip and when to refill the tumbler
sensor analysis
weight sensors are used for heavier, less sensitive measurements
pressure
pressure sensors are more precise and accurate with small changes
The pressure sensor made sense for the smart tumbler because of the slight changes of weight that happen when drinking water. For the elements to work the sensor needed to pick up precise measurments.
how it works
Coding flowchart
Using Arduino knowledge with the light and sensor in my circuit I created a flowchart to show how the LED interacts with the weight sensor to show the Arduino circuit and coding.
incorporating the coded elements into the product to create the smart tumbler
form and light exploration
Since the tumbler would have LED light elements I decided to keep the form simple and the color neutral.
1.
because of the internals, there were some restrictions on the design
The cup should stay upright to not jostle the internals, so it had to have a straw to limit tipping
2.
The Arduino pieces have to be at the bottom because the pressure sensor needs to be under the water well.
the bottom base led to the wireless charger concept
The wireless charger makes it easy on the user to keep the tumbler working. It can charge overnight and be ready for hydration help the next morning. The charger would plug in with the commonly used USB-C cord.
finalizing the design and moving into 3D
modeling with foam core to test proportions, form, and user interaction
refining the design with CAD modeling in Fusion360
In Fusion360 I added more refined elements like the ribbed outer form, straw ring, and threads.
More of the elements are separated here so I could access the internals. If this were to be produced the base would be permanently attached to the cup portion.
The tumbler holds 16 ounces of water in the stainless steel well.
“sip” smart tumbler
a light indicating hydration helper for daily use
blue = drink water
red = refill tumbler
packaging concept for sip
using Artios CAD and Adobe Illustrator I created packaging and a brand concept for sip
option 1: sleeve
pros: less bulky, little materials used, recyclable
cons: nowhere for wireless charger, less protection,
option 2: corrugated board
pros: holds wireless charger, protective, recyclable, no glue assembly, room for plenty of graphics
cons: bulky, more material, straw must be removed from cup
i went with corrugated board so the charger could be included and create good protection for the tumbler when in-store and shipping
graphic concepts for the packaging